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Call of Duty Ghosts - Engine Needs Adaptation to PS4 and Xbox One

Call of Duty Ghosts must battle on the PS4 and Xbox one reportedly with the frame rate drops. Also Executive Producer Mark Rubin now has spoken of developer Infinity Ward. Accordingly, the engine of the shooter needs adjustments to the new next-gen consoles to perfect it.

Call of Duty Ghosts

While Call of Duty Ghosts for the Xbox 360, the PlayStation 3 and the PC is already available, coming soon, the two next-gen versions of the PS4 and Xbox One. However, the first-person shooter has reportedly fighting on the new consoles with the frame rate drops. Also Executive Producer Mark Rubin now has spoken of developer Infinity Ward. "It is normal that the first games have to learn to walk when new platforms are released. An analogy I like to use is the first awkward date. Attempts to get to know first." Said Rubin in his statement.

Call of Duty Ghosts

It continues: "There is still much work to do to perfect our game engines on the two platforms." Accordingly, the engine of Call of Duty Ghosts needs still some adjustments to the PS4 and Xbox One. Will be available in the two next-gen versions of Call of Duty Ghosts time for the launch of the console. While the Xbox one in this country on 22 November 2013 release on the market, follows the PS4 29th November.

Call of Duty Ghosts since 5 November 2013 available for the Xbox 360, PlayStation 3, Wii U and PC. Next-gen versions for PS4 and Xbox One follow the launch of the console.

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