Thus Franz Liszt had certainly not thought of. When he had to flee from Beijing, as the capital of the last true democracy, China, came under fire by a fleet of destroyers from the communist Portugal, he ran straight into the arms of the red parachute troops. These showed no mercy and treated as a unit and the musicians it had happened to him. A little later came the last free city in the world and communism had triumphed. Now, Portugal had to explain to the winner in the next world conference only. No problem, because their communist empire was always welcome tourists to the leaning tower of Lisbon anguckten, and left impressed by Buddhism. All of which contributed to their own countries and Word got around. Everyone wanted to be like Portugal. Socialism had triumphed. Bem unidos façamos nesta luta final, Uma sem terra amos a Internacional.
Sometimes Civilization draws strange imagesThe mechanics of the second add-on to Civilization V in the initial phase of the game seem hardly available. Until shortly before the industrial age did you do it with only one change, but it also has within itself. Trade routes by caravan or boat can be used in any city, regardless of whether the player or free city, to be sent, as long as you do not just find yourself with her in open war. Ye must not fraternize, and even if the Chinese were facing my Portuguese cautious even in the best phases - for good reason - my dealer were welcome. Easy to build, say, where to go and that was about it.
The free exchange of goods and ideasHow significant are these routes, the first time it becomes clear when you begin to establish your own religion. For each trade route not only gold and goods are displayed, but also how religions influence each other. Manages its a port to where the competition has the say and act more aggressively, then it may be that this belief seep into your country, so how can it be the other way around the case. Because so much of the increased number of convoys and merchant ships, the power of a trade embargo has grown significantly. Before her there Clearly mark you, has spun a complex web in which you must always ask yourself who it hurts more when you simply make a tight time limit by war or embargo. It is like in reality. Ok, not THAT complicated, but already so difficult to see through in large rounds, as it should be. Not because the tables for reading were not there. But because they can represent a braid over the centuries grown only conditionally, that threatens to destroy her with an action. It is suddenly very carefully. Gets the somewhat isolated Porto enough food, if not longer supply the French? Or I meet them harder and can make up for it? This is in fact also. You can combine these routes your own towns and thus control the in-house business better.
The second important new factor comes just before industrialization to fruition, but then with power. They looked at the date something simple, but not easy to reach cultural victory and made him great. The key to this is no longer the pure politics and the number of wonders of the world, but also how their culture these markets. Build wonders and promotes your cities also in the fine arts, erected by their corresponding building. Then, culture points are generated, which has the consequence that great artists, engineers or chemists appear. These are his own - vulnerable, sorry Liszt - units that you used on your taste, or even parked on heap for now. Yes, it does not make much sense that Mozart squats 400 years in Lisbon in a villa. At least you would have to install Vampire units. But it goes and if you need it, he provides you a masterpiece of music, which is from now on in one of your cities or - can be seen - with images. So to what the whole world is interested in and then this city will begin to generate tourism points. These tourists get when you turn influences in the home and tell how great it is with you.
This creates dissatisfaction with the time - Just look how great it have the Portuguese! That's what we want too! - And so, when it comes to the world congresses in the last third of the world's history, your vote count. Everything comes together. Military power is not per se, but rather how many cities you have, what beautiful things are to find it and how it influences the culture of the world, with tourism and trade as a mediator. This is all not so far away from reality, even with this level of abstraction. Do you only once a sufficiently large country together and not too aggressive neighbors, you can offer your military almost mothball, the cultural victory is much more satisfying and it was in all the long rounds that I played exactly the goal that I wanted. To rule works in the brave new world flat.
But for that you must no longer ignore the city-states. They were far more the nice neighbor that you could leave a little to the left, if you did not move on the last third of the difficulty gradations, they have now found their role. First of course, as a trading partner, especially as a true alliances. In the mighty World Congress, which is heralded as soon as all know, can enforce their weighty decisions which hold for 20 to 30 rounds. Such a long embargo against your own favorite enemy can hurt him quite a bit. For this, you first need to have presided times, the allies are counted. You loyal city-states are automatically on your side and often also your normal allies agree with you, as long as it does not run against their survival. Ultimately, it is but the cities, with which you can calculate and thus begins early in a race, who can convince with whom his religion, his trade and his own loyalty. Or who who comes into the ass and the cities simply outdated. Is of course also.
The AI that learned restraint and therefore was really dangerousThe last major change is the anyway already continuously running Honing the AI and the new version fits perfectly with the possibilities of Brave New World. Instead of you who might be militarily superior to any individual, potentially opposing party to attack directly, they are working behind the scenes against you. Are you her is ruthless and aggressive fast a united front of embargoes, cut trade routes and armies. This will then feuding with each other heartily again, but only after you are no longer a threat. Dropouts there never was. If the other party was not already practically anyway a satellite state of me, sometimes you overcame ideological boundaries and teamed up against a common enemy, as soon as I appeared to be self-conscious. Especially on the higher difficulty levels, it is a diplomatic drive on eggshells and the most exciting Civilization, I've played in years.
As relative rivets, unfortunately, turn out the archaeologists. As a unit they function as the construction units, except that you manually stop it sends to appropriately marked places. They dig for traces of past struggles and build historical sites, which in turn generate tourism and culture. It feels like a nice addition to the overarching mechanics, but unfortunately not. Realism instead of Indiana Jones. They also play the scenarios of the American Civil War, and the colonization of Africa rather than ok great. The strength of Civilization for me is that it writes its own history on a large level. The scenarios were designed perfectly balanced and competent, but this time the spark was not easy. Since the number is sure to go somewhere, I do not want large feet dragging over it and look forward in spite of all that they are. Not that there would be little scope, finally are again a number of new wonders and civilizations there.
In this context, however, it must be mentioned that Brave New World is not completely replaced Gods and Kings. All exclusive miracles there and people missing, as long as you did not both add-ons installed. That is not bad, there is such variety and more than enough for you to play.
Civilization V - Brave New World ConclusionThat was never a problem and the extent of Civilization Brave New World is doing exactly the right thing. As a master surgeon uses it to exactly the right points and subtly altered the mechanics to produce the maximum effect. More than ever before in Civ V you want to keep the peace while you show the world that your way is the better one. Preserves the nerves that creates uniqueness and the rest of humanity will want to follow the example of their own civilization, without that you had only fire a shot. There were some of the most moving and satisfying Civilization rounds I've ever played. Civilization V: Brave New World, just not quite perfected yet sophisticated final of the fifth round.
Sure, there will be ways and the overturn, and to find gaps in these heads, but this should not be very big. If you're wondering whether 30 Euros are not a lot for a little at the surface rather minimally invasive Add-On: You play for longer than almost any other game. My first round alone lasted eight hours. On an average card, second pace. So long I've needed for Bioshock Infinite. I'm not saying that this was a better than the other. But Civ and Brave New World, I immediately restarted. Because Brave New World is so good that it captivates me again of something that I had already checked believed. Not bad for an add-on I would say.