The gaming convention E3 has betrayed it: "Metal Gear Solid 5 - The Phantom Pain" follows the trend for once and gets a open world . The desert landscape shown toured the hero Solid Snake on foot, on horseback and several vehicles. A real-time weather changes including dense sandstorms breathes more life to the whole thing. Serve with a reality corresponding passage of time. Also from the " Metal Gear Solid 3 - Snake Eater "known combat system" CQC "(" Close Quarters Combat ") is back on board. Almost self-evident: Thanks to new FOX engine sees the new epic slow - at least in the new trailer - still outstanding from.
According to a magazine series father Hideo Kojima also revealed in an interview to integrate user-generated content into the final game. On smartphones and tablets Players can create your own missions within the game. This supports the idea of a greatest possible freedom with Kojima "Metal Gear Solid 5" anpeilt. As such missions look like, but did not reveal the creative head.
Metal Gear Solid 5 - Huge multiplayer mode planned, fans can create their own missions
"The first reason why I made an open-world game, is that I wanted to create a world that offers much freedom and opportunity for game play created by fans. The other reason is that we wanted to allow the use of various platforms. The fans can thus enjoy Metal Gear Solid with your tablet or Smartphone and create their own missions within this world. This is the other reason for our open-world decision-making. In a linear world that would not have been possible.How exactly it should work, kept out are still Kojima in.