Metal Gear Solid 5 - The Phantom Pain, will offer significantly fewer and shorter cutscenes compared to its predecessor. This has now revealed at E3 2013 Hideo Kojima. Additionally, players will be able to create their own missions themselves in the coming open-world adventure.
Hideo Kojima at E3 2013 New details about Metal Gear Solid 5: The Phantom Pain betrayed and so the next adventure of Snake in comparison to its predecessor, will offer significantly fewer and shorter cutscenes. According to the Japanese, this would be mainly due to the open world that invites you to explore more. "I'm sure you are worried that the cutscenes will be as long as Metal Gear Solid 4," said Kojima. "But since this time we have an open world game, Metal Gear Solid is Vweniger cutscenes than before."
It continues: "Because you explore the world, you will have fewer opportunities to get into a cutscene that robs you of control of the game." Kojima has also in a interview confirmed that players in Metal Gear Solid 5: can create their own missions The Phantom Pain. However, it is currently not yet known exactly how the contents are created and ultimately look.