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E3 Impression: Forza Motorsport 5

While Sony's flagship racing sim Gran Turismo 6 one more time on the PlayStation are 3 gas and the many optimizations makes a good figure (see E3 impression), we have focused on Microsoft and Turn 10 to the next generation: Forza Motorsport 5 is one of the launch titles for the Xbox One be and is already an impressive view of what you can expect from future racing games. During many titles of the next-gen consoles allow the graphical leap often miss something, you can see Forza technical progress immediately to: The lighting and particle effects are absolutely great when at full throttle through the bangs modeled in detail in Prague, the sun fades or light shines through the clouds and dense buildings. As a Microsoft surveyed about four years ago, the managers at Turn 10 on the preferences of the next generation of consoles, they called two wishes: the new system should be able to have a real full HD 1080p resolution at a frame rate of 60 frames per second lift. As is shown here, the needs were met. On my list, the request would certainly additionally landed for a better anti-aliasing. Not so at Turn 10, for a slight podium effect is still present. But the criticism is on a high level. Forza 5 looks fantastic and counted for me one of the few titles that you recognize the power of the new generation. Alone these outrageously good cockpit view in which are reflected in appropriate lighting conditions, even parts of the dashboard and even steering wheel and driver's hands realistically in the windshield, is a treat - just like the roaring engines, which can already own with goose bumps!

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Speaking realistically: The driving physics, together with the tire model, of course, once more a dream for lovers of sophisticated simulations. I was able to try out the game at the fair with the prototype of a professional Thrustmaster steering wheel. What can I say? Forza Motorsport runs on the Xbox One better than ever and there is a lot of fun to explore the limits of the cars, to fight with the force feedback forces and trap the box if required skillful counter-steering and playing with gas and brake. In the summer, you want to express themselves closer to a partnership agreement with Calspan. These are professionals who will be supporting Turn 10 with the provision and evaluation of real telemetry data in the realization of an authentic car physics and tire models. Just as with GT6 I had not got a chance here, even with the controller for a spin, especially here where it would have been interesting to see the additional vibration motors in the shoulder buttons on the Xbox controller one. An important question is likely to move the steering wheel owners of expensive hardware that was purchased for the Xbox 360: Will it be possible to use 5 devices like the Fanatec CSR Wheel with Forza Motorsport on the new consoles? Unfortunately, there is no statement on the subject. However, it is unlikely that you will continue to build a wireless connection to the console, as known to the Xbox One uses a new wireless protocol. Hope, however, by the optional connection via USB. It would be annoying if you have to have to buy new hardware as an extra player racing again. Despite the high standards in a simulated environment at the same time want to remain accessible, which is ensured by the numerous driving aids for beginners.

Forza-Motorsport-5-Screenshots

In the newly designed career revolves around the eight leagues Exotic, Racing, Sports, Vintage, Grand Touring, Specialized, Sport Compact and Class Competition. You could in the past with a tuned golf deny a large part of the events themselves, you will be more compelled to get behind the wheel clamp also other cars that would have been recognized in the predecessors might not look through the restrictions of the leagues now. Nice, because the only way you learn other vehicle types and their characteristics rather than know to specialize in a few racer. As usual, you have the choice of hundreds of models, which hold also for the first time Formula and Indy-car entry into the series. Cool: Were the predecessor only about 20 cars in Autovista mode to choose from, you will be here in the new Forza Vista can take each individual model of the vehicle fleet in detail under the microscope - great! Approximately 60 hours of play time to include the career - the mysterious bonus events not included in the calculation. Prague is not necessarily one of the racing venues that you would bring with Forza Motorsport related. However, the choice will be no exception, as the developers intend to offer as many stunning scenes that offer plenty for the eye and at the same time demonstrate the effectiveness of the new console to the test. Yes, it's a great feeling to race like PGR on a closed course through city centers. Or idyllic mountain passes. Or along the beach. Nevertheless, I hope that again real enough runs like Nordschleife, Laguna Seca and Co will be present. While this may not cause the graphical wow factor, look a bit sterile and racing fans are now well known, but it's still a huge attraction of this genuine tracks from.

Forza-Motorsport-5-Screenshots

An interesting concept is the Drivatar, which was developed in spite of the same name from the first Forza Motorsport (Xbox) from scratch. It is an adaptive AI that with the cloud-connected constantly analyzes data from me and other players, and evaluates to integrate them into their own abilities. The idea: Instead of programming fixed routines to define the personality and the driving style of the AI ​​dynamically, thereby making them collected from human players experience. She commits mistake, perhaps pushing too aggressively, but also learns to drive or even completely unfair. Not necessarily what you might want - especially if you prefer a realistic racing experience is being fought in the tough but fair for positions. In order not to suddenly land in a field full of starter Pistensäue, the opponents will not just automatically adjust their own driving skill and style. One should instead be targeted may select from various groups which characteristics they preferred in the Drivatars. The concept sounds interesting, no question. However, I currently have my doubts as to whether it works or not but I would like to see again a classical AI back on the can also be set. Unfortunately, it was only in the E3 demo alone. The idea is cool but somehow that my own Drivatar also as AI mitfährt in the race other players and even washed my prize money in the till, if he does well here. Incidentally, one must not always be online to go to, but you must at least after the first run a set of Drivatars via the cloud sync, but if you also then continue to use the online connection, each is left to itself.

Forza-Motorsport-5-Screenshots

Was the menu in Forza with its many sub-points rather nested, here are all the relevant modes and functions in a hub that combines the career, multiplayer games, rival duels, the quick race, ForzaTV and tuning on a screen clipping. In addition to online races, which now also support dedicated servers, there will also be racing again on split screen for two players, which could double the number of quiet from me. I find extremely sad to go without once again in favor of the desired punctuation of lighting and atmosphere to a weather system. This was in addition to pit stops and complete race weekend including qualifying one of the biggest hopes I had into the next generation of Forza Motorsport. As the fantastic driving experience is limited to dry asphalt once more. But if there is a title that could possibly persuade me from buying an Xbox One, it's Forza 5!

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