According to DICE producer Aleksander Grondal the degree of destruction in Battlefield 4 is that of Battlefield: Bad Company resemble second The developer was not satisfied with the degree of destruction in its predecessor and will raise this in the sequel.
Battlefield 4 producer Aleksander Grondal has commented in an interview on the degree of destruction of the next-gen FPS. According Grondal the level of destruction in Bad Company 2 was higher than in Battlefield 3 DICE and this would now raise in the fourth part of the series. For all fans of first-person shooter series that in turn means: Do buildings and objects, like in Bad Company 2, lay in ruins.
However, this will not apply to any property in Battlefield fourth The facades of the skyscrapers on the map Siege of Shanghai can not be destroyed, for example, as in many buildings in Battlefield 3 was still the case. In addition, larger structures remain intact, while smaller may be razed to the ground completely. However, this is always dependent on the environment and the map. Battlefield 4 will appear to the launch of the next-gen consoles PS4 and Xbox one. On the PC, Xbox 360 and PS3 you are allowed from 29 October pull into battle. The original message to the degree of destruction of Battlefield 4 you read at Edge Online.